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Note that if you want to use the numpad including the num lock key without a programmable keyboard, you need to map both the numeric and non-numeric keys. Also having the list in front of you makes the remapping way faster (3-4 minutes instead of 15-20 or more, since everyone makes mistakes). I'm a leftie who in the end gave up and bought a new keyboard: A programmable one, so the keys are remapped before getting to ESO. I would totally change all my key bindings, but seen as I am a bit of an altaholic I don't see any reason because I would have to spend 10-15 mins setting the each time I started again. In this game I actually spend time looking at the scenery and my opponent when I am fighting, not looking at my hotkey bars and watching for CD's.īut I do agree with the OP, why-o-why have they not implemented account-wide options for all settings, especially key bindings. On a serious note, the UI is great, I love not having rolling numbers/text, a bazillion hotkeys. How do you know the real reason, are you really a Zenimax developer who was fired for disagreeing with their vision of the game and so now you troll these boards? It's all been reduced in function with the guise of being purposefully done to be more fun, instead of the real reason, which again just my opinion, is just devs too lazy to put the function into the game. Glad you like it, but if you had read my very easy to read post, you would see that I am including all those things in my opinion of the UI. This thread was about importing/exporting custom key bindings, not the UI. Less/minimal content is the battle cry of new programming. People say it's on purpose and better, I say it's lazy programming and taking the easy way out.
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The UI, and by UI I mean all of it from key settings to fov to actual wysiwyg on screen, is minimal. No offense to Jessica, I just don't see how doing this is useful if we can't use the information. Every game starts with the defaults in place, right? And then we remap them, correct? So what's the benefit for either (1) a post which gives us the defaults - which we already get in-game or (2) taking the time to make an Excel spreadsheet that we can't import into the game in any way? I'm a little confused - sorry! How is this even useful? I must be misunderstanding something. Instead I just kind of gave a thumbs-up to the sky, thanks Jessica!Ĭontrols and Keybindings from the player's guide here.Īlso the next time I get confused and smack the "reset to default" button I'll know what I'm working with. I just copied the text and dropped into Excel, then thought about dropping to my knees in praise of she-who-provides.
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I started poking around and found a really useful post by Jessica that has a list of the default top-level keybindings will save a lot of typing time if anyone else is also going to create a tracker or spreadsheet.